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	<title>Comments for Passively Multiplayer Online Gaming</title>
	<atom:link href="http://passivelymultiplayer.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://passivelymultiplayer.com</link>
	<description>Let's play together and write about it on our computers.</description>
	<pubDate>Thu, 24 Jul 2008 11:13:29 +0000</pubDate>
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		<title>Comment on Playing with the Children of Flickr by Justin Hall</title>
		<link>http://passivelymultiplayer.com/2008/04/22/playing-with-the-children-of-flickr/#comment-262</link>
		<dc:creator>Justin Hall</dc:creator>
		<pubDate>Wed, 23 Apr 2008 05:05:14 +0000</pubDate>
		<guid isPermaLink="false">http://passivelymultiplayer.com/2008/04/22/playing-with-the-children-of-flickr/#comment-262</guid>
		<description>&lt;strong&gt;Participants:&lt;/strong&gt;

RMBR's Zichermann On Gaming The Web With 'Funware'
http://www.gamasutra.com/php-bin/news_index.php?story=17465

NBC uses site engagement specialist Bunchball to keep Web users glued
http://www.techconfidential.com/behind-the-money/blog/behind-the-money/as-anyone-trying-to-make.php

Web-Based MMOGs
http://m3mnoch.wordpress.com/2006/03/09/web-based-mmogs/

m3mnoch @ Metaplace.info
http://www.mymetaplace.com/?p=7

&lt;strong&gt;Reinforcement Scheduling:&lt;/strong&gt;

Virtual Skinner Box by Nick Yee
http://www.nickyee.com/eqt/skinner.html

&lt;blockquote&gt;The most effective method is a random ratio schedule, and the rat is rewarded after it presses the lever a random number of times. Because the rat cannot predict precisely when it will be rewarded even though it knows it has to press the lever to get food, the rat presses the lever more consistently than in the other schedules.&lt;/blockquote&gt;

</description>
		<content:encoded><![CDATA[<p><strong>Participants:</strong></p>
<p>RMBR&#8217;s Zichermann On Gaming The Web With &#8216;Funware&#8217;<br />
<a href="http://www.gamasutra.com/php-bin/news_index.php?story=17465" rel="nofollow">http://www.gamasutra.com/php-bin/news_index.php?story=17465</a></p>
<p>NBC uses site engagement specialist Bunchball to keep Web users glued<br />
<a href="http://www.techconfidential.com/behind-the-money/blog/behind-the-money/as-anyone-trying-to-make.php" rel="nofollow">http://www.techconfidential.com/behind-the-money/blog/behind-the-money/as-anyone-trying-to-make.php</a></p>
<p>Web-Based MMOGs<br />
<a href="http://m3mnoch.wordpress.com/2006/03/09/web-based-mmogs/" rel="nofollow">http://m3mnoch.wordpress.com/2006/03/09/web-based-mmogs/</a></p>
<p>m3mnoch @ Metaplace.info<br />
<a href="http://www.mymetaplace.com/?p=7" rel="nofollow">http://www.mymetaplace.com/?p=7</a></p>
<p><strong>Reinforcement Scheduling:</strong></p>
<p>Virtual Skinner Box by Nick Yee<br />
<a href="http://www.nickyee.com/eqt/skinner.html" rel="nofollow">http://www.nickyee.com/eqt/skinner.html</a></p>
<blockquote><p>The most effective method is a random ratio schedule, and the rat is rewarded after it presses the lever a random number of times. Because the rat cannot predict precisely when it will be rewarded even though it knows it has to press the lever to get food, the rat presses the lever more consistently than in the other schedules.</p></blockquote>
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		<title>Comment on Ruby on Rails: Using UUIDs and Having Functional Tests by heavysixer</title>
		<link>http://passivelymultiplayer.com/2008/03/11/ruby-on-rails-using-uuids-and-having-functional-tests/#comment-247</link>
		<dc:creator>heavysixer</dc:creator>
		<pubDate>Tue, 11 Mar 2008 16:10:53 +0000</pubDate>
		<guid isPermaLink="false">http://passivelymultiplayer.com/2008/03/11/ruby-on-rails-using-uuids-and-having-functional-tests/#comment-247</guid>
		<description>First!</description>
		<content:encoded><![CDATA[<p>First!</p>
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		<title>Comment on Whither Questville? by Duncan Gough</title>
		<link>http://passivelymultiplayer.com/2007/11/19/whither-questville/#comment-126</link>
		<dc:creator>Duncan Gough</dc:creator>
		<pubDate>Sun, 06 Jan 2008 01:02:39 +0000</pubDate>
		<guid isPermaLink="false">http://passivelymultiplayer.com/2007/11/19/whither-questville/#comment-126</guid>
		<description>Looks like Amazon have given people a place to spend their gold:

http://askville.amazon.com/AskvilleStore.do

T Shirts and Mugs! A bit of a let down, to be honest.</description>
		<content:encoded><![CDATA[<p>Looks like Amazon have given people a place to spend their gold:</p>
<p><a href="http://askville.amazon.com/AskvilleStore.do" rel="nofollow">http://askville.amazon.com/AskvilleStore.do</a></p>
<p>T Shirts and Mugs! A bit of a let down, to be honest.</p>
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		<title>Comment on Why so fantastical, virtual worlds? by Scott Hartsman - Off the Record &#187; Why Fantasy? (I&#8217;d love to be wrong.)</title>
		<link>http://passivelymultiplayer.com/2007/12/17/why-so-fantastical-virtual-worlds/#comment-93</link>
		<dc:creator>Scott Hartsman - Off the Record &#187; Why Fantasy? (I&#8217;d love to be wrong.)</dc:creator>
		<pubDate>Mon, 24 Dec 2007 17:48:22 +0000</pubDate>
		<guid isPermaLink="false">http://passivelymultiplayer.com/2007/12/17/why-so-fantastical-virtual-worlds/#comment-93</guid>
		<description>[...] prompted a number of replies and other posts that bring up some good [...]</description>
		<content:encoded><![CDATA[<p>[...] prompted a number of replies and other posts that bring up some good [...]</p>
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		<title>Comment on Ant Colony Optimization - From Google to Passive Gaming by rascunho &#187; Blog Archive &#187; links for 2007-12-15</title>
		<link>http://passivelymultiplayer.com/2007/12/14/ant-colony-optimization-from-google-to-passive-gaming/#comment-76</link>
		<dc:creator>rascunho &#187; Blog Archive &#187; links for 2007-12-15</dc:creator>
		<pubDate>Sat, 15 Dec 2007 20:25:37 +0000</pubDate>
		<guid isPermaLink="false">http://passivelymultiplayer.com/2007/12/14/ant-colony-optimization-from-google-to-passive-gaming/#comment-76</guid>
		<description>[...] Passively Multiplayer Online Gaming » Blog Archive » Ant Colony Optimization - From Google to Pass... What tools provided outside these games will be used to enhance these trails - Twitter, GMail, Flickr, Facebook? (tags: passivelymultiplayer.com 2007 mes11 dia15 games passive_web_gaming PMOG) [...]</description>
		<content:encoded><![CDATA[<p>[...] Passively Multiplayer Online Gaming » Blog Archive » Ant Colony Optimization - From Google to Pass&#8230; What tools provided outside these games will be used to enhance these trails - Twitter, GMail, Flickr, Facebook? (tags: passivelymultiplayer.com 2007 mes11 dia15 games passive_web_gaming PMOG) [...]</p>
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		<title>Comment on I wouldn&#8217;t fuck Janet Iverson&#8217;s boyfriend, either. by Cap</title>
		<link>http://passivelymultiplayer.com/2007/12/05/i-wouldnt-fuck-janet-iversons-boyfriend-either/#comment-61</link>
		<dc:creator>Cap</dc:creator>
		<pubDate>Wed, 05 Dec 2007 21:38:12 +0000</pubDate>
		<guid isPermaLink="false">http://passivelymultiplayer.com/2007/12/05/i-wouldnt-fuck-janet-iversons-boyfriend-either/#comment-61</guid>
		<description>Not only all that, but those cheats don't even work!  What a crock of crap!

You should definitely post more, this was a great read :)</description>
		<content:encoded><![CDATA[<p>Not only all that, but those cheats don&#8217;t even work!  What a crock of crap!</p>
<p>You should definitely post more, this was a great read <img src='http://passivelymultiplayer.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>Comment on Whither Questville? by Duncan Gough</title>
		<link>http://passivelymultiplayer.com/2007/11/19/whither-questville/#comment-45</link>
		<dc:creator>Duncan Gough</dc:creator>
		<pubDate>Thu, 29 Nov 2007 11:16:57 +0000</pubDate>
		<guid isPermaLink="false">http://passivelymultiplayer.com/2007/11/19/whither-questville/#comment-45</guid>
		<description>So how about this:

Amazon launches the Kindle book reader, which includes a service called NowNow. Owners of the Kindle can ask simple Twitter style questions via NowNow and receive the answers relatively quickly.

Given that NowNow actually exists (http://nownow.com/nownow/) then where does this leave Askville? Turns out plenty of people over on Askville are asking that very question themselves.

http://askville.amazon.com/Kindle-rollout-reveal-true-purpose-askville-suggest-nature-Questville/AnswerViewer.do?requestId=5751615&#038;nc=0

It would seem that the Kindle NowNow feature seeds the NowNow website which in turns uses humans and Mturk to answer questions. I wonder why they haven't thrown Askville into the mix, too?

Taking it a step further, Askville is the perfect place to send these questions. The peope there are looking to answer question in return for a virtual reward, and what better device to have them spend those coins on than a Kindle and its accompanying virtual book store? It closes the circle quite impressively, but Amazon have chosen NowNow over Askville.</description>
		<content:encoded><![CDATA[<p>So how about this:</p>
<p>Amazon launches the Kindle book reader, which includes a service called NowNow. Owners of the Kindle can ask simple Twitter style questions via NowNow and receive the answers relatively quickly.</p>
<p>Given that NowNow actually exists (http://nownow.com/nownow/) then where does this leave Askville? Turns out plenty of people over on Askville are asking that very question themselves.</p>
<p><a href="http://askville.amazon.com/Kindle-rollout-reveal-true-purpose-askville-suggest-nature-Questville/AnswerViewer.do?requestId=5751615&#038;nc=0" rel="nofollow">http://askville.amazon.com/Kindle-rollout-reveal-true-purpose-askville-suggest-nature-Questville/AnswerViewer.do?requestId=5751615&#038;nc=0</a></p>
<p>It would seem that the Kindle NowNow feature seeds the NowNow website which in turns uses humans and Mturk to answer questions. I wonder why they haven&#8217;t thrown Askville into the mix, too?</p>
<p>Taking it a step further, Askville is the perfect place to send these questions. The peope there are looking to answer question in return for a virtual reward, and what better device to have them spend those coins on than a Kindle and its accompanying virtual book store? It closes the circle quite impressively, but Amazon have chosen NowNow over Askville.</p>
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		<title>Comment on Flock - Not-so-social web browsing by igbyjones</title>
		<link>http://passivelymultiplayer.com/2007/11/16/flock-not-so-social-web-browsing/#comment-27</link>
		<dc:creator>igbyjones</dc:creator>
		<pubDate>Sat, 17 Nov 2007 05:40:52 +0000</pubDate>
		<guid isPermaLink="false">http://passivelymultiplayer.com/2007/11/16/flock-not-so-social-web-browsing/#comment-27</guid>
		<description>I send enough links to my friends to make the browser you're imaging something I would actually use (unlike Flock, which quickly disappointed). The problem is getting your friends to join.</description>
		<content:encoded><![CDATA[<p>I send enough links to my friends to make the browser you&#8217;re imaging something I would actually use (unlike Flock, which quickly disappointed). The problem is getting your friends to join.</p>
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		<title>Comment on Web games and in-browser games. by Duncan Gough</title>
		<link>http://passivelymultiplayer.com/2007/10/25/web-games-and-in-browser-games/#comment-21</link>
		<dc:creator>Duncan Gough</dc:creator>
		<pubDate>Sun, 11 Nov 2007 10:16:52 +0000</pubDate>
		<guid isPermaLink="false">http://passivelymultiplayer.com/2007/10/25/web-games-and-in-browser-games/#comment-21</guid>
		<description>I'd forgotten all about Phospor, too:

http://www.wonderlandblog.com/wonderland/2007/11/phosphor-from-r.html</description>
		<content:encoded><![CDATA[<p>I&#8217;d forgotten all about Phospor, too:</p>
<p><a href="http://www.wonderlandblog.com/wonderland/2007/11/phosphor-from-r.html" rel="nofollow">http://www.wonderlandblog.com/wonderland/2007/11/phosphor-from-r.html</a></p>
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		<title>Comment on Web games and in-browser games. by Justin Hall</title>
		<link>http://passivelymultiplayer.com/2007/10/25/web-games-and-in-browser-games/#comment-7</link>
		<dc:creator>Justin Hall</dc:creator>
		<pubDate>Fri, 26 Oct 2007 17:37:25 +0000</pubDate>
		<guid isPermaLink="false">http://passivelymultiplayer.com/2007/10/25/web-games-and-in-browser-games/#comment-7</guid>
		<description>Canvascape is hugely inspiring!  But like over a year old already, and I haven't seen anyone take Benjamin Joffe's experiment and make anything interactive out of it yet.  Hmmm!  I actually emailed him to see what he was working on now, but no word back.</description>
		<content:encoded><![CDATA[<p>Canvascape is hugely inspiring!  But like over a year old already, and I haven&#8217;t seen anyone take Benjamin Joffe&#8217;s experiment and make anything interactive out of it yet.  Hmmm!  I actually emailed him to see what he was working on now, but no word back.</p>
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